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Theo Vandenbussche
Game Designer| Programmer
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Other Works
Things that fall outside the perifery of projects
Infinit Tunnel Generation in Godot (WIP)
Groundwork for using perlin noise and other noise functions to make landscapes
This Used To Be About Potions
Game Narrative Design
Wallet System VR
Wallet you can take and give back money into
Cash Register VR
Working register that tally and display total price of goods and payment
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