
About me
I am currently a student at Hanze University of Applied Sciences in the Netherlands, pursuing a Bachelor’s in Creative Media and Game Technologies. While I am currently focusing on mastering the technical fundamentals of game production, I am eager to apply these skills to a larger creative vision soon.
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I think theres opprtunity to make games teach us skills relevant to our daily lives beyond the usual skills it teaches us like reflexes and calculating odds. I'm all about fun games, but if circumstance allows it, designing experiences that bridge the gap between virtual challenges and real-world application—without neccesarily making something that would fall under the category of "educational games". I especially see potential in exploring epistemology and cognitive bias through gameplay. By designing systems that highlight how our brains recognize patterns (and where they systematically fail), I hope to help players practice better decision-making and critical thinking in an engaging, low-stakes environment. If not, atleast bring more awreness to how incidious it is.
Proficient Languages



Skills
Software Proficiencies
3D Animation, Rigging, Lighting, Rendering, Concept Art3D, Modeling3D, Generative AI
Unity
Cascadeur
Blender
Comfy UI
Photoshop
Illustrator
Substance 3D Painter
Books I've Enjoyed & Recommend






Personality
Autonomous​​​
I rely on myself first before relying on others
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Communicative
I make sure my team and I know exactly what we are both doing
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Problem Solver
I try to simplify issues into requirements and try to think of the most effective method to fulfill them
TimeLine
2023-Now
Hanze University of Applied Sciences
Largest University of Applied Sciences in northern Netherlands and located in Groningen.